UI improvements for beta32April 21, 2014 posted by: joreg
here is to give you a little heads up on UI related improvements for the upcoming beta32 release. so read carefully now and don’t later say that nobody told ya.
most importantly (and as already mentioned before) vvvv is now fully dpiAware meaning that you can enjoy vvvv at any OS zoomlevel which you can specify via Control Panel\Appearance and Personalization\Display thanks to everyone who bugged us on this one for quite a while and thanks for your testing and reporting.
as also mentioned previously vvvv can now be basically operated via touch devices. Please see that older posting for gesture details.
as rightfully demanded by dottoreuser vvvv adopted the following new selection behavior:
- if nodes and links are in a selection only nodes are selected
- if only links are in a selection they are selected
- pressing ctrl selects both links and nodes (old default)
- pressing shift only selects links so among other nifty options this means that you can now by default select a group of nodes in your patch and delete them without worrying that you’d also delete links which you’d rather keep.
here is the first feature backported from vvvv50 to 45: inlets (ie in vvvv45 an IOBox that has a descriptive name and is only connected to downstream) have their label displayed above the node for better readability. ages ago this has also already been suggested by urbankinduser.
IOBox (Node) can now display a stream of raw bytes which was an obvious thing still to come and requested by everyone working with raw data.
IOBox (Value Advanced) now features a new behavior for ‘Boolean’ valuetypes called Press which returns a 1 for as long as the right mouse button is pressed on it. also requested long time ago by svenuser.
as correctly pointed out by motziuser creating a bool iobox via middleclick was still missing options to quickly choose between Bang, Toggle and now of course Press.
and finally the Bang now has a proper afterglow as asked for by elliotwoodsuser and u7angeluser here and there.
as requested by seltzdesignuser and reaktantuser Send and Receive nodes (of all types) now show their channel-names in their nodes by default. that will make it easier to navigate patches with a lot of S/R nodes. if you hate that you can still remove the label easily with a middleclick on the nodes. note that this flag is simply stored as a configuration pin called Display Channelpin on all S/R nodes. also note that when opening <b32 patches you’ll have to manually enable this on S/R nodes there we didn’t want to mess with your old patches.
ever saw your tty spammed and wanted to find which node this is coming from? now hit debug mode (ctrl+f9) and see nodes logging to tty rendered in a different color. while this feature kind of has been there for quite a while it is now really supposed to work. also Renderer (TTY) has a new configuration pin called Show Node Addresspin which even displays the full node-path to the node that is spamming.
so you see all simple stuff hopefully improving ease of use..ah and of course now would be a good moment to test all this in the latest alpha builds and report problems in the alpha-forum as latest alphas already pretty much are what you’ll get with b32.
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don’t forget to mention the new bang afterglow ;)
thanks for the improvements!
All that sounds awesome.
would it be possible to have another look at that 5 year old request of mine?