- This workshop is focused on the development of parametric-generative design tools inspired by architecture and product design techniques and how to fabricate three dimensional modular pieces.
- It is suitable for anyone interested in geometric patterns, packaging, architecture, product design, scenography, 3D mapping.
Software we use:
- vvvv: /
Packs:
- DX11 directx11-nodesbeta-contribution
- Instanced Noodles instance-noodlesbeta-contribution
- ParaLib paralibbeta-contribution
Requirements
-VVVV is windows only. -Mac Possible with bootcamp, best practices when using bootcamp -Some vvvv skills are welcome, but it would be possible to get results without any programming knowledge. -Vector graphics software capable to load svg files. (Preferable Adobe Illustrator)
Program:
Day 1 and 2:
- Introduction to “Parametric design with cardboard, concepts & inspiration”
- Parametric Library overview.
- Introducing the datatypes: polyline, polygon, surface, box.
- Object modelling using diverse techniques:
- Creating object arrays,
- Surface modelling based on B-Splines,
- 2D Patterns,
- Surface Panelization,
- Polygon Extrusion,
- Surface & Polygon Triangulation…
Day3:
- OBJ export, to be used on other software.
- 3D objects unfold.
- SVG blueprints export, cutting sheets preparation.
- Cardboard models cutting and mounting.
Price:
195 € (regular price) / 170 € (if registered also in the Vjing and Mapping techniques workshop) http://www.kalmalab.com/Vjing-and-3D-Mapping-Techniques -Number of participants: 4 - 12 -Public performance date: August 11th at 20:00 (together with the Vjing and Mapping techniques workshop)
Contact us at:
Registration:
https://docs.google.com/forms/d/1K_3AeurDqBwbeHCQUVlmVEXfcvccQpIKgnutF3ktJI0/edit
About the tutor:
Arístides García is a computer artist and generative-interactive designer based in Berlin. http://aristidesgarcia-blog.tumblr.com/
- Organized by Aristides García, Kalma and GlogaguAIR
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