This is my talk at Ircam earlier this year, where I tried to introduce vvvv gamma to an audience not necessarily familiar with vvvv but most likely already with the idea of visual programming. Given the fact that Ircam was the birthplace of Max and PD which are still both in heavy use there.
In 25 minutes I tried to give a glimpse at vvvv by focusing on four things that I believe make it shine:
- Loops
- Multithreading
- Object Oriented Patching
- Extensibility
Also I pretended that it is completely normal to already have a 3d engine with it…
For talk description and recording of other talks see: https://medias.ircam.fr/xcc0abe
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