As the year comes to a close,
we have the new bug-fix release 2021.4.12 out just now. This might be it for the 2021.4 line and from here on we’ll further concentrate on polishing the upcoming 2022.5 release.
Most prominently work this month has happened on the following:
- Adding Audio support for VL.IO.NDI, which we should be able to share soon for the 2022.5 previews
- “Create New… " Shader, C# Project… extensions as demoed are improving
- Supporting the Kairos Research Lab to help them towards an initial release
- The long awaited node Inspektor is taking shape…
Oh and we had a meetup which you should watch if you haven’t already: 19th vvvv worldwide meetup
Contributions
Many thanks to those of you who help complete vvvv with countless additions!
We got some new ones:
And received updates to the following:
- VL.Fuse
- VL.3D.Curve
- VL.HapPlayer
- VL.GenerativeGestaltung
- VL.Devices.Phidgets
- VL.IO.MouseKeyGlobal
- VL.Kafka
- VL.AlchemX
- VL.Devices.AzureKinect
- VL.Devices.AzureKinect.Body
- VL.PolyTools
- VL.SimpleHTTP
- VL.QRCode
Plus a new entry in the forum’s work-in-progress section:
Gallery
Adrift On An EndlessOcean by Colour BurstJobs
- Always keep an eye on the vvvv job board
- There are often some more on The Interactive & Immersive Job Board and dasauge.de
- If you need a vvvv specialist or are one yourself, check out this listing of vvvv specialists available for hire
That was it for November. Anything to add? Please do so in the comments!
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