Autumn leavvvves…
..and a lot of things are brewing that should ideally all become visible within the coming months, before the end of this year. But they’re still too early to talk about. Bummer…
Let’s see what we do have though:
- Not entirely new, but finally available in a stable NuGet: Support for ZED stereo cameras by Stereolabs
- Work on a VST host has started and we’re happy to have this development sponsored in parts by long-time vvvv power users m-box, SCHNELLE BUNTE BILDER and 3e8.studio
- Also in the works is support for RPLidar’s A-series by Slamtec, sponsored by Emanuele Foti
- And we haven’t mentioned here yet that we have an ARM-build brewing for optimal performance on those types of processors. More on this later..
- Ongoing is further work on: Global Channels, Presets, Bindings, Transitions
And these are only the tip of the iceberg… please bare with us!
Learning vvvv
Here is your current best opportunity for getting started with vvvv:
The 12 session online vvvv beginner class winter 24/25, run by The NODE Institute, has been postponed to now start on November 4th!
Contributions
Many thanks to those of you who help complete vvvv with countless additions! For an overview of libraries available for vvvv start here.
We got a two new ones:
And updates to the following:
- VL.Devices.ZED
- VL.Devices.Robotiq
- VL.Devices.Ultraleap
- VL.OpenEXR
- VL.Pipette.HDE
- VL.TheBigBang
- VL.Interpolator
- VL.TheBigBang
- VL.AutomataUI
- VL.Kairos
- VL.Kairos.Runtime
- VL.Touchy
- VL.LayerX
- VL.AlchemX
Gallery
Still shot from the live visual video game console made with vvvv by Benjie936
Plus find quite a few new projects in this years Ars Electronica vvvvrapup.
Jobs
- Always keep an eye on the vvvv job board
- There maybe some more on The Interactive & Immersive Job Board and dasauge.de
- If you need a vvvv specialist or are one yourself, check out this listing of vvvv specialists available for hire
That was it for September. Anything to add? Please do so in the comments!
Comments: